GameServiceNode
open class GameServiceNode: HiveDrone
Hive node that initializes the GameService system.
Important
This node must be subclassed by the app to override the processNode behavior and provide the proper skuid and keys.-
Declaration
Swift
override open func preInitialize() -
Declaration
Swift
override open func reset() -
Declaration
Swift
override open func processNode() -
Declaration
Swift
override open var typeDependencies: [HiveDrone.Type]
GameServiceNode Class Reference