GameServiceHeaderKeys
@objc public class GameServiceHeaderKeys: NSObject
Keys used in the HTTP headers for GameService requests.
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The key used to specify the game key.
Declaration
Swift
public static let KEY = "mcs-key" -
The key used to specify the game signature.
Declaration
Swift
public static let SIGNATURE = "mcs-signature" -
The key used to specify the timestamp.
Declaration
Swift
public static let TIMESTAMP = "mcs-timestamp" -
The key used to specify the build id.
Declaration
Swift
public static let BUILD_ID = "mcs-build-id" -
The key used to specify the install id.
Declaration
Swift
public static let INSTALL_ID = "mcs-install-id" -
The key used to specify if this is a new install.
Declaration
Swift
public static let NEW_INSTALL = "mcs-install-new" -
The key used to specify the nonce.
Declaration
Swift
public static let NONCE = "mcs-nonce" -
The key used to specify the device platform.
Declaration
Swift
public static let DEVICE_PLATFORM = "X-Device-Platform" //: <Platform> -
The key used to specify the device model.
Declaration
Swift
public static let DEVICE_MODEL = "X-Device-Model" //: <DeviceModel> -
The key used to specify the device os.
Declaration
Swift
public static let DEVICE_OS = "X-Device-OS" //: <OSVersion> -
The key used to specify the app name.
Declaration
Swift
public static let APP_NAME = "X-App-Name" //: <GameName> -
The key used to specify the app version.
Declaration
Swift
public static let APP_VERSION = "X-App-Version" //: <GameVersion> -
The key used to specify the build version.
Declaration
Swift
public static let APP_BUILD_VERSION = "X-App-Build-Version" //: <GameBuildVersion>
GameServiceHeaderKeys Class Reference