GameServiceHeaderKeys

@objc public class GameServiceHeaderKeys: NSObject

Keys used in the HTTP headers for GameService requests.

  • KEY

    The key used to specify the game key.

    Declaration

    Swift

    public static let KEY = "mcs-key"
  • The key used to specify the game signature.

    Declaration

    Swift

    public static let SIGNATURE = "mcs-signature"
  • The key used to specify the timestamp.

    Declaration

    Swift

    public static let TIMESTAMP = "mcs-timestamp"
  • The key used to specify the build id.

    Declaration

    Swift

    public static let BUILD_ID = "mcs-build-id"
  • The key used to specify the install id.

    Declaration

    Swift

    public static let INSTALL_ID = "mcs-install-id"
  • The key used to specify if this is a new install.

    Declaration

    Swift

    public static let NEW_INSTALL = "mcs-install-new"
  • The key used to specify the nonce.

    Declaration

    Swift

    public static let NONCE = "mcs-nonce"
  • The key used to specify the device platform.

    Declaration

    Swift

    public static let DEVICE_PLATFORM = "X-Device-Platform" //: <Platform>
  • The key used to specify the device model.

    Declaration

    Swift

    public static let DEVICE_MODEL = "X-Device-Model" //: <DeviceModel>
  • The key used to specify the device os.

    Declaration

    Swift

    public static let DEVICE_OS = "X-Device-OS" //: <OSVersion>
  • The key used to specify the app name.

    Declaration

    Swift

    public static let APP_NAME = "X-App-Name" //: <GameName>
  • The key used to specify the app version.

    Declaration

    Swift

    public static let APP_VERSION = "X-App-Version" //: <GameVersion>
  • The key used to specify the build version.

    Declaration

    Swift

    public static let APP_BUILD_VERSION = "X-App-Build-Version" //: <GameBuildVersion>